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Blizzard say Battle.net isn't looking to fight Steam and Epic for supermassive storefront supremacy, despite recently nabbing The Witcher 3 and Cyberpunk 2077

14 September 2026 at 15:59

No siree. We are not trying to fight those big bosses. It's arguably a bit of a weird thing for a publisher with Diablo and World of Warcraft in their arsenal to say, but that's the stance Blizzard are sticking to with their storefront Battle.net, even though it now boasts two big CD Projekt Red RPGs. Instead of an unknowably girthy hoard of games, the publishers say Battle.net's still designed to feel like a handpicked basket of things to play.

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It's still very much possible to make good Skyrim mods "without any use of AI" in 2026, declares the maker of a new DLC-sized Black Marsh expansion

8 September 2026 at 10:25

The latest beefy expansion mod to hit Skyrim is an adventure to the Argonian homeland of Black Marsh, complete with hist trees and humid swamps. Though, its creator seems to be hoping the trip to the southern tip of the mysterious province will do more that just entertain, serving as a reminder that it's still possible for solo modders to make ambitious works happen for free without resorting to using generative AI.

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Baldur's Gate 3's Mizora becomes a fully-fledged companion thanks to a new mod, just in case you fancy adding a calculating cambion to your crew

2 September 2026 at 11:37

Not content with just adding to the questlines and interactivity of Baldur's Gate 3's established gang of companions or working on their own for custom campaigns, modders have even started turning other characters from the game into recruitable buddies. The latest to get this treatment is Mizora, bane of regular party member Wyll's life and with a new mod, friendly force by your side in the RPG's third act.

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Cyberpunk 2077 launched when it did because its devs wanted it "out the door" says CD Projekt Red CEO, but I wonder if he forgot about that reported mandatory crunch

1 September 2026 at 19:05

Look, I know I don't need to tell you how much of a mess Cyberpunk 2077's launch was. There were tons of bugs, it didn't play smoothly, and your saves could even get corrupted fairly easily, so it wasn't an ideal experience at the time. The game has had something of a redemption arc in the almost six years since launch (one that CD Projekt Red thinks still needs to be finished), but despite whispers of investors pushing to get the game out the door at the time, joint CEO Michał Nowakowski says that wasn't the case.

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Nvidia DLSS 5's AI yassification filter reportedly escapes containment ahead of release, thanks to modders digging files out of NBA 2K27

28 August 2026 at 09:37

Nvidia's DLSS 5 neural rendering tech, AKA the AI filter which was widely criticised upon reveal earlier this year for creepily yassifying a bunch of game characters' faces, is reportedly up and running prior to its planned release later this year. The folks to thank or blame for this are modders, who've found the files needed to get the tech's neural rendering working in Control.

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Red Dead Redemption 2: Nuevo Paraiso, the latest Mexico expansion mod for Rockstar's western, releases next month

24 August 2026 at 17:03

Pretty much since the day Red Dead Redemption 2 was released and they saw its map included Red Dead 1 states New Austin and West Elizabeth, but didn't extend south of the border, modders have been looking to add in their own re-creations of Mexico. There have been a few attempts already, but the latest looks the most detailed yet and is due out in September.

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"Credible military storytelling": Ubisoft announce playtests for new Ghost Recon game alongside a sizeable Wildlands update and a Future Soldier giveaway

7 August 2026 at 11:15

Much like the CIA spreading misinformation ahead of a cheeky little regime change, Ubisoft have begun talking about their next proper Ghost Recon game. According to live producer Irina-Gabriela Popa, it'll be "a fun, fresh experience that stays true to everything that defines Ghost Recon – tactical action, large scale operations, credible military storytelling and, of course, the Ghost Unit.”

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Moonlighter 2: The Endless Vault gets a 1.0 date and demo as the original goes temporarily free

6 August 2026 at 17:15

The concept behind Moonlighter, i.e. you are a shopkeeper except to get your wares you need to venture forth into dangerous dungeons and make it out alive, is always one that appealed to me, but has just managed to slip me by all these years. My problem now is that I have two new reasons not to ignore both it and its sequel The Endless Vault, as the follow-up now has a 1.0 release date, and the original is free for the next few days.

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Almost 10,000 people have played Baldur's Gate 3 in a portrait aspect ratio, so join me in figuring out why they'd commit such sacrilege

4 August 2026 at 20:31

The amount of time I spend thinking about aspect ratios would potentially be a cause for concern if it wasn't, admittedly, an unquestionably dull thing to think about for most people. Yet I continue to do so as the way we choose to frame any kind of image is an important one, as there are all manner of connotations to such a choice. In video games, we're even sometimes able to make that choice thanks to the power of the fabled "options menu." As it turns out, 9008 people made the choice to play Baldur's Gate 3 in 9:16, i.e. in portrait mode, and I would so desperately love to talk to each and every one of them about this decision.

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