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Today β€” 18 September 2026Main stream

Twitch CEO expects GTA 6 online multiplayer will launch next year, which if accurate would leave only the PC port's arrival point up in the air

17 September 2026 at 15:02

Despite Rockstar Games' silence on the matter, the cat rather seems to be out of the bag about GTA 6 getting its own online component that'll doubtless serve as GTA Online has for GTA 5. Court docs the studio themselves filed as part of the ongoing final hearing in a legal battle over the firings of 34 developers last year are partly to thank, but now so is the boss of streaming platform Twitch just blurting out when he expects GTA 6 to get a big multiplayer bump.

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"We will not force it": The Blood of Dawnwalker's sequel might drop the timer mechanics, says director, but I hope they stick around

17 September 2026 at 10:34

If you've given The Blood of Dawnwalker a go, odds are you've got thoughts about the 30-day and 3-night timer it applies to Coen's quest to save his family from fate most vampy. Devs Rebel Wolves are very much aware of how divisive the feature's proven, and now the game's director's made clear that it's not guaranteed to return in future entries unless it can be made to mesh with the story being told.

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Before yesterdayMain stream

Blizzard say Battle.net isn't looking to fight Steam and Epic for supermassive storefront supremacy, despite recently nabbing The Witcher 3 and Cyberpunk 2077

14 September 2026 at 15:59

No siree. We are not trying to fight those big bosses. It's arguably a bit of a weird thing for a publisher with Diablo and World of Warcraft in their arsenal to say, but that's the stance Blizzard are sticking to with their storefront Battle.net, even though it now boasts two big CD Projekt Red RPGs. Instead of an unknowably girthy hoard of games, the publishers say Battle.net's still designed to feel like a handpicked basket of things to play.

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Rockstar had a mole in the union worker Discord server "for over two and a half years", GTA 6 company reveals during legal battle

11 September 2026 at 15:31

Back in October 2025, GTA 6 developers Rockstar fired a group of 34, mostly UK-based employees on a charge of "gross misconduct", alleging that they had risked the leaking of confidential information while posting on a Discord server set up by union organisers. The ousted UK workers and their representatives have since taken Rockstar to court, accusing the company of getting rid of them to stop their union gaining enough members to win official recognition under UK law.

This week, both parties filed opening submissions at an employment tribunal in Glasgow, which Rockstar parent company Take-Two Interactive have emailed to RPS and Game Developer, among others. Taken together, the filings amount to over 100 pages of claims and counterclaims, with thousands of pages of evidence to be discussed in the coming weeks. Amongst other things, the docs give us more sense of events leading up to the dismissals, including the revelation that Rockstar had a mole or "whistleblower" passing them information on the people using the Discord server.

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As final hearing over GTA firings begins, Rockstar reiterate they "reject the claims" made by union and will defend themselves "vigorously"

10 September 2026 at 10:34

Rockstar Games have issued a statement making clear they're sticking to their guns, as the final hearing in the legal battle between them and a group of former staff they fired last year begins. The hearing's set to run from today, September 10th, until at least October 15th. The Independent Workers’ union of Great Britain (IWGB) and fired staff re-emphasised their stance earlier this week, announcing they'd be hosting a rally ouside the tribunal venue this morning.

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Blood of Dawnwalker's troubled power fantasy has me yearning for a more desperate, systemic vampire survival sim

9 September 2026 at 17:00

Being a vampire is a pretty raw deal... or so the vamps inform us when they are not having freaky gothic sex, shapeshifting into wolves, enjoying the slimming effects of a uniquely low-carb diet, or enduring through marvellous future epochs we foolish cattle can only dream of.

I find most stories about vampirism tend to do a poor job of convincing me that vampirism is to be avoided. "Immortality is no gift, but a curse," breathe the bloodsuckers, like parents telling kids that staying up late only makes you tired in the morning, and I think: OK, so you're definitely going to outlive everybody you've ever loved, but also, 1) you've got marble hard abs, and 2) you're going to be knocking around when generations to come finally put a stake through capitalism and roll out UBI.

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Blood of Dawnwalker devs Rebel Wolves are already looking for someone to help write a sequel, so here's where I'd like to see its vampy tale go next

9 September 2026 at 14:54

Look, I know it's way to early to be talking about sequels to The Blood of Dawnwalker, given Rebel Wolves' vampire RPG hasn't even been out a week as I write this. However, the game's devs are already putting pieces in place to get on with making such a game, so with help from strong spoiler tags, I'm doing it.

THIS IS A VERY STRONG SPOILER WARNING FOR THE BLOOD OF DAWNWALKER, YOU HAVE BEEN WARNED.

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"Most people" at Bethesda wanted to make Elder Scrolls 6 before Starfield, claims Skyrim co-lead, but Todd Howard dragged them aboard his rocketship

9 September 2026 at 10:30

What came first, the chicken or the egg? I know, it's a tough one. I'll put it another way. What came first, Todd Howard's lone desire to make a space RPG or what the devs working under him had initially anticipated they'd be working on once Fallout 4 shipped? Well, according to a fresh account given by long-time Bethesda developer and Skyrim co-lead designer Kurt Kuhlmann, those among the latter who'd mentally prepped to be making The Elder Scrolls 6 right away were rather whisked along on an interstellar journey Todd seemingly charted a course for without much of a heads up.

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"Justice at last feels within reach": Final hearing in Rockstar and fired GTA devs' legal battle will kick off with a union rally

8 September 2026 at 15:06

The final hearing in the legal battle between a group of former Rockstar workers and the GTA 6 studio over the latter's decision to fire the former last year kicks off this week. It'll get underway on September 10th, and the Independent Workers’ union of Great Britain (IWGB) - who're representing the fired staff - are organising a rally to take place first thing on that opening day.

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I’m an ethical muncher in The Blood of Dawnwalker, which means I’ve forced poor Coen to slurp up nine million rats

4 September 2026 at 11:00

Coen, the half-man and half-vampire protagonist of The Blood of Dawnwalker, doesn’t like chomping down on rats.

I know this because he’s told me multiple times, after I’ve made him slurpily drain a rodent like it’s a furry Frube (other brands of tubed yoghurt are available). Sometimes he shudders a bit and makes noises of disgust. Other times he straight up says things like "This is not a nice thing to do". I know it’s not, farmboy whose family needs saving, but what’s the alternative?

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Blood of Dawnwalker's first patch offers relief from buggy tutorials and tight-lipped NPCs, but Rebel Wolves are still working on fixes for the stuttering and shader crash problems

4 September 2026 at 10:09

Witcher-flavoured vampire RPG The Blood of Dawnwalker has received its first post-launch patch, with developers Rebel Wolves dipping their fangs into a modest neckful of problems with blocked quest progression and general controller behaviour on PC. They've also taught a blacksmith a new recipe. Alas, the devs are still working on fixes for those problems with stuttering, PlayStation button-mapping, and shader compilation we covered last night. Still, at least little Lunka will no longer get hopelessly lost while walking you through the tutorial.

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Miami-Dade police outraged by proposals to turn parts of Miami into GTA 6, saying that Rockstar's game embodies what they "work every single day to prevent"

4 September 2026 at 08:55

The mayor of Miami-Dade, Florida has been pitching Rockstar Games about transforming parts of the county into recreations of areas from Grand Theft Auto 6, in the face of complaints from law enforcement and members of the judiciary. GTA 6 is itself inspired by Miami, so yes, this is one of those "simulation colonising reality" situations. The proposed publicity event would include "an immersive arrival experience" at Miami International Airport. with signs for Vice City and planes coated in GTA 6 livery, together with branded Metromover skytrains and specially designed manhole covers.

It's a predictable bid to snaffle a few of those GTA marketing dollars, while driving up the regional circulation of affluent Vice City nuts. Also predictable: a few people, and specifically the cops, find the idea of their neighbourhood being mocked up to resemble a Grand Theft Auto game problematic. Miami-Dade sheriff Rosie Cordero-Stutz and commissioner Juan Carlos Bermudez have already spoken out against the potential deal, observing in a joint statement that "we should be promoting the Miami-Dade we have worked so hard to build, not a fictional version of our community defined by crime and violence.”

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Experiencing some day one Blood of Dawnwalker issues? Its devs know, and have some temporary solutions to help get you bloodsucking

3 September 2026 at 17:05

It's The Blood of Dawnwalker release day! The debut game of Rebel Wolves and the first new game from director Konrad Tomaszkiewicz since The Witcher 3. A day of what should be celebrations for many, I'm sure, instead a day of "oh, huh, this isn't running so well on PC, is it?" This is fairly common for big releases these days, but the devs do come with some temporary suggestions for the variety of issues they're aware of.

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The Witcher Remake is currently on the back burner because progress on it depends on The Witcher 4's development, CD Projekt Red confirm

3 September 2026 at 10:54

CD Projekt Red and Fool's Theory might have used Gamescom to make clear that they've got a Witcher thing in the pipeline for this year and the next two, but they've also had to put one of their previously cat-eyed projects on hold for the time being. The remake of the first Witcher game is on the back burner right now, since the next stage of work on it requires more progress to be made on The Witcher 4.

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There's already a The Blood of Dawnwalker mod which triples the length of its main quest timer, ensuring saving your family from vampires isn't stressful

3 September 2026 at 09:43

Why the rush, The Blood of Dawnwalker? Your protagonist Coen's family have only been kidnapped by a vampiric dictator who's slowly draining them of blood. Let the kid take his sweet time in finding a way to deliver them from the castle dungeon. After all, he's got a tonne of bandits he could be killing and other fun little adventures he could be stumbling across as he explores Vale Sangora. The good news for folks who don't like even the vague idea that they need to get a move on in their hero duties is that Dawnwalker's taken less than a day to get a mod which substantially lengthens its 30-day family saving timer.

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Rockstar unveil the "next evolution" of modded GTA 5 roleplaying, while staying totally mum on when PC pretenders might be able to migrate to their next game

2 September 2026 at 15:30

Yep. I know. GTA 6 is still on the list of storied crime games without a PC release date. GTA 5, though, is out on PC and has long been the place folks who love Rockstar's crime sandboxes so much they want to pretend they live in them go for a spot of GTA roleplaying. Rockstar appear to be sticking to Guh Tuh Ah Vuh for that sort of thing in the near future too, since they're currently trumpeting a new version of the modded roleplay servers run by Nopixel Studios.

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