"The combinations are in the trillions": Star Wars Galactic Racerβs creative director on speeder specialisation, storycrafting, and having βa bit of a smashβ
βIt's okay to give people a bit of a smash,β Star Wars: Galactic Racer creative director Kieran Crimmins reassured me, after I asked the ex-Criterion Games dev whether rubbinβ is as viable a way of racing as it was in Burnout, the rowdy racing series his former homeβs arguably best known for. "I don't think we'd ever really want to make an arcade racer without some of that fun in it."