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Roblox plan to grow their absurd gaming empire even further by letting devs release games as "standalone apps", potentially via Steam, Epic, and GOG

14 September 2026 at 11:36

Not content with pulling in daily active user counts roughly equivalent to the population of Japan, game creation platform Roblox are planning to let developers release their games "as standalone apps across mobile, PC, and consoles, with Roblox powering the technology and services underneath." The news comes via this year's Roblox Developers Conference. They are calling the new initiative "Roblox Everywhere", two words that can surely only ever be uttered in the form of a Machiavellian giggle or a scream of purest terror.

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Ubisoft games on Steam may soon no longer require the pesky Connect launcher, thanks to a new tool the publishers are testing

10 September 2026 at 16:17

Update: Ubisoft have confirmed the Steam announcement post about them starting to test a new Ubisoft Connect Services Steam tool is genuine, and they've now stuck it in Prince of Persia The Lost Crown's regular Steam news feed so everyone can have a read.

Original story follows:

Ubisoft are planning to start testing a new tool that'll allow Prince of Persia The Lost Crown Steam players to access features only usually available via the publishers' Connect launcher without actually having to have said launcher installed. That's according to a Steam announcement post which only appears to be visible to folks who already own a copy of The Lost Crown on Valve's storefront.

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Castlevania: Belmont’s Curse proves Dead Cells' developers were the right fit for a revival in this blessing for the Belmonts

10 September 2026 at 13:00

"You're not the last Belmont anymore", Trevor reminds his daughter Rose, as they gently sail into a Paris ablaze and ripped apart by monsters. Rose knows it well, as do indie developers Evil Empire. Following their success with roguelike Dead Cells (and its own Castlevania DLC), Konami gave them the keys to Dracula's kingdom, trusting the French team to bring the series back to life after a ten year slumber. It's a heavy holy cross to bear, but Castlevania: Belmont's Curse holds it up confidently.

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GTA 6? No thanks, I'll be playing Volvy's Adventure: Reslimed, an action platformer from Devolver that's releasing day and date with Rockstar's behemoth

27 August 2026 at 17:10

We all know when GTA 6 is releasing because there are zero games releasing in November apart from it. Or, that would be true, if Devolver Digital weren't the miscreants they love to be. They've been saying for a while now that they'll be releasing a game come hell or highwater, day and date with GTA 6, and that's exactly what they're doing with Volvy's Adventure: Reslimed, a real game but fictitious remaster of an unreleased action platformer based on the publisher's fake/very real mascot.

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Cosmic horror and sea bird waddling sim Penguin Colony gave me a genAI fright in its release date trailer, but thankfully there's no actual cause for concern

25 August 2026 at 17:25

You might be surprised to hear this given the very indie vibe about it, but Penguin Colony features RTX. It's actually AAA too, and includes DLSS as well. Perhaps most shockingly of all, there's genAI in Penguin Colony. It's true! It's all true! You can see it in the game's latest trailer for yourself. Look, right there, RTX: Real Terror eXploration. And there's GENeral Antarctic Isolation, Does Lovecraft Still Scare, and Ancient Abomination Awakens to boot! Is your brief heart attack over now? Yes, this is all a tongue in cheek ploy to get you to recognise that the next game from the devs behind Umurangi Generation has a release date.

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Roblox put a stop to games that include rewards for endless, TikTok-style scrolling, if you're under the age of 16 anyway

25 August 2026 at 16:15

It continues to both amaze and concern me that a whole other internet ecosystem appears to exist within the realm of Roblox. Recently, a game by the name of Steal an Egg has blown up on the UGC platform, which is more or less what it says on the tin: you need to steal an egg. This is Roblox we're talking about, however, so Steal an Egg comes with a big ole asterisk that comes in the form of a treadmill you can train on whereby you can doomscroll through TikTok videos.

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Indecently cool FPS platformer Cicadamata" is out now - please get yourself down that rabbit hole

21 August 2026 at 18:35

I've already humiliated myself attempting to describe the sensory enormity that is Cicadamata", the new movement shooter from flowergarden with the tricksy title punctuation, so instead of writing additional sentences such as "this game is like drinking the aurora borealis" (OK, one more) or "this game is like surfing the Niagara Falls during a freak shower of potassium pellets" (enough!), I'm just going to transcribe the latest trailer.

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β€œWe’re going to take things slow": South of Midnight devs now own the rights to all their games again, after quitting Xbox, and are working on a new game

21 August 2026 at 10:25

We Happy Few and South of Midnight developers Compulsion Games have announced that they are fully broken up with Microsoft and Xbox, after completing a management buyout. They now once again own the rights to all their own original intellectual properties. Amongst other things, this means that you can buy South of Midnight – summarised by Brendy (RPS in peace) as "a beautiful folkloric tale" and a "plain and unambitious" action-adventure – while still taking part in the BDS boycott against Microsoft's Israeli military connections. When you buy the Steam version of South of Midnight, all your money (after Valve's revenue cut) will go to Compulsion.

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Clipmatrix is a Counter-Strike-like, bunny hopping, platforming romp through surreal and industrial locales

18 August 2026 at 21:52

A thing that always tickles me in a particular way is when a game takes a beloved mechanic from an iconic game that doesn't technically exist. By not existing I'm talking about something like wavedashing in Super Smash Bros. Melee. You can't play that game professionally without doing it, and yet it's just an exploit as opposed to something purposeful, but there are derivatives that directly bake it in. So, despite never playing its source (pun intended (you'll see what I mean in a second)) of inspiration, I'm quite intrigued by Clipmatrix, a momentum platformer set in surreal, industrial locales built around Source Engine bunny hopping found in the likes of Counter-Strike.

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The US Senate are investigating Roblox for prioritising "revenue and engagement metrics over the safety and well-being of our children"

17 August 2026 at 16:30

US senators have launched an investigation of game creation platform Roblox on a broad charge of putting money before child safety. They accuse Roblox of being a venue for "sexually explicit (and often violent) virtual 'experiences' with children", and have requested a range of documents and records, including details of the company's collaborations with Sesame Street, the NFL and FIFA.

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Boardroom beat-em-up Stick It to the Stickman punches its way out of early access next month, complete with neurolinkage and an "absolutely absurd finale"

17 August 2026 at 14:01

Fetch your finest presentation materials about lines on graphs going upwards and proceed to try and beat your colleagues to death with them. Stick It to the Stickman, the roguelite beat ’em up which Anger Foot devs Free Lives have been bashing into shape for a year and a bit is set to emerge from early access on September 23rd.

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"We're not really sure what Big Walk's future looks like," say the waddling co-op puzzler's devs, though it probably doesn’t involve DLC

13 August 2026 at 11:31

I’ve spent something like seven hours in funny-thinky cooperative puzzler Big Walk, and the concept of more Big Walk is something that confounds and, just a little bit, frightens me. What, you spent an entire evening stubbing toes in the dark and overconfidently barking incorrect solutions at friends, only for the opening of the map room to reveal the humbling significance of your progress thus far, and you want more? Friend, if I play this until my forties, I might make it halfway through.

Even so, questions on future content were repeatedly put to developers House House in a recent reddit AMA. The response: no plans at the moment, though there’s nothing stopping completionist players from making their own fun with its freeform systems.

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As Peak gets its final big update, developers Landfall and Aggro Crab explain why it isn't a "forever game"

11 August 2026 at 21:54

We have reached peak Peak. By that I mean, the final major update that was teased last week, The Final Ascent, is here and ready for you to try out. The big thing here is the two new variant biomes, Gloom and The Citadel. Gloom, unsurprisingly, is an incredibly foggy area filled with massive trees, mysterious bells and ominous spikes, whereas The Citadel is mostly just that; a castle-like structure with swinging spiky balls, secret arrow traps and those floors where a bunch of spears shoot upwards and you have to time walking across them just right.

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Knytt, one of 2006's most charming indie platformers, has a surprise Steam re-release - and it’s still free

11 August 2026 at 13:35

2006 saw, among such other major events as analogue TV being switched off in Luxembourg, the release of Knytt: a breezy freeware platformer in which you spend a nice couple of hours gathering up parts for your crashed spaceship. While not entirely devoid of light peril, so tranquil and airily atmospheric was Knytt’s run-and-jumpery that someone once asked, among these very pages, whether you could consider it a walking simulator.

Solo dev Nifflas has long since moved on, but Knytt itself has just been reborn as Knytt Classic: a "pixel-perfect port" for modern hardware, developed by Wolfhound makers Bit Kid and freshly launched on Steam. Still for free, of course, and with Nifflas’ blessing.

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