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"Most people" at Bethesda wanted to make Elder Scrolls 6 before Starfield, claims Skyrim co-lead, but Todd Howard dragged them aboard his rocketship

What came first, the chicken or the egg? I know, it's a tough one. I'll put it another way. What came first, Todd Howard's lone desire to make a space RPG or what the devs working under him had initially anticipated they'd be working on once Fallout 4 shipped? Well, according to a fresh account given by long-time Bethesda developer and Skyrim co-lead designer Kurt Kuhlmann, those among the latter who'd mentally prepped to be making The Elder Scrolls 6 right away were rather whisked along on an interstellar journey Todd seemingly charted a course for without much of a heads up.

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"You can’t just throw new people at that problem": Bethesda devs doubt future Elder Scrolls and Fallout games will have the same "quality level", after losing seasoned staff to Xbox cuts

Unionised Bethesda Games Studios staff embroiled in Microsoft's latest round of mass layoffs have expressed further doubts about the company's ability to create games at the "quality level" of the very bestest Elder Scrolls and Fallout projects, as they continue to haggle with Microsoft over severance terms.

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