From its electric melee fights to its surprise Firewatch nods, Control Resonant's radical sequelcraft looks like it might just pay off
17 June 2026 at 14:52
It seems appropriate that Control Resonant drags the Remedyverse back away from Alan Wake IIβs screeching horror, as itβs spent the past few weeks β and as of yesterday, about three hours of playable preview build β assuaging my fears. Control the First, in my defence, took its kinetically supernatural shooting, put it in the hands of a likeable hero, and wrapped everything in a delightfully weird megastructure of brutalist concrete. Could Resonant get away with changing all three?